In a sense I have to play the rules lawyer of the group because the DM is willing to bend things so his "character" shines. While I have gone away from this method, it has caught on with the other DMs. I intoduced the idea of playing ourselves in DnD a very long ago(as you will see from the next comment) in a similar vein to the Dungeons and Dragons cartoon. It seems and I cannot be certain that the DM is living out his PC fantasies in his NPCs.īaramay wrote: The DM is playing a personal/NPC who is the warblade. I would prefer to keep the campaign going, while the DM is a bit raw, the players cooperate instead of bickering like in the other two campaigns. So the group being outshined by the NPC can result in a campaign that is not fun. A possibility, but we are 7th level and one his sheet his hp bonus for con is +7 but his con is a 16(I saw this accidentally before I asked him to turn his laptop screen). He only has two stats in the +1 range, so the odds would be about 1 in 30 of having that happen. Thus far, his ability scores are in all of the desirable places even though he had the players not move them from where rolled. In the last adventure he was casting multiple quickened spells in one round, spells beyond his level, and making house rules for the NPCs during an adventure, etc. The DM is playing a personal/NPC who is the warblade. I have a house rule, that players cannot use splat books until the errata comes out. If the character is ruining everyone else's fun then maybe he should change character, and let the character go out in a blaze of glory if the character isn't overshadowing the group, let him continue! Ie, without knowing your group, give the class a chance. If you're worried about game balance, let the player use the class as is and see what happens over the next few adventures, then get everyone's comments. In theory, every class should be as balanced as any other class. Quickly looking at this I don't know how a fighter with a few extra feats could compare. The Feral Death Blow a 9th level can instantly kill, has a DC based on strength(which can be more easily enhanced by spells or race than mental abilities) even if the opponent saves they take 20d6 extra damage. Elder mountain hammer a 5th level deals +6d6 and overcomes DR and hardness. Would a warblade overshadow a fighter if a group is not using PH II? Some of the maneuvers and stances seem quite potent on the surface. ![]() I am glad that you have played these classes. (Unless its a PRC from Tome of Battle anyways) ![]() ![]() they probably want to go Warblade 1-20 instead of branching off into a PRC, so basically what you see is what you get, no funky PRC abilities. The other thing to consider, is that a Warblade is kinda like a druid. and CHA isn't exactly going to be a dump stat either for someone who is intent on fame and glory. ![]() We've used crusaders and swordsages in our campaign so far, and assuming you are also allowing feats from PHB II and the Complete Series, I could build a fighter that could take on an equivalent level warblade in a fair fight.Įven in a high point campaing, I don't think it would be exceptionally powerful, as they want INT as a high stat, as well as the usual STR, DEX and CON. I wouldn't say its exceptionally powerful. Baramay wrote: So would you say that it is a very powerful class? Especially in a high point buy campaign.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |